<?xml version='1.0' encoding='UTF-8'?><rss xmlns:atom='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' version='2.0'><channel><atom:id>tag:blogger.com,1999:blog-6120774</atom:id><lastBuildDate>Fri, 12 Mar 2010 17:16:19 +0000</lastBuildDate><title>Branded Entertainment News</title><description>The Branded Entertainment industry is evolving rapidly. At Cocojambo we work with our clients to keep them updated of the latest changes and opportunities, and their potential impact on marketing strategy.

Here are some of the latest developments:</description><link>http://www.cocojambo.com/branded_entertainment/weblog/</link><managingEditor>noreply@blogger.com (Branded)</managingEditor><generator>Blogger</generator><openSearch:totalResults>420</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-113056604036540124</guid><pubDate>Sat, 29 Oct 2005 06:05:00 +0000</pubDate><atom:updated>2005-11-07T13:14:19.940-08:00</atom:updated><title>Kahlua creates, produces and maintains full ownership of its own TV show.</title><description>LOS ANGELES (Hollywood Reporter) - With a new five-part travel series premiering Saturday on the Oxygen Network, Kahlua has accomplished what many advertisers are talking about but have yet to achieve in the branded entertainment space.&lt;br /&gt;&lt;br /&gt;The coffee liqueur has created, produced and maintained full ownership of its own TV show, allowing it to control how its product and brand messages are portrayed.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://today.reuters.com/news/newsArticle.aspx?type=televisionNews&amp;storyID=2005-10-28T053618Z_01_HAR820141_RTRIDST_0_TELEVISION-KAHLUA-DC.XML"target=blank&gt;www.reuters.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-113056604036540124?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/10/kahlua-creates-produces-and-maintains.html</link><author>noreply@blogger.com (Branded)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>30</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112504762009931548</guid><pubDate>Mon, 22 Aug 2005 21:09:00 +0000</pubDate><atom:updated>2005-08-26T02:13:40.106-07:00</atom:updated><title>Vintage ad tactic shows new life: presenting sponsorships</title><description>The idea of a presenting sponsor taking ownership of a media channel is not new. As a tactic it enjoyed its broadcast heyday between 1930 and 1960, and has popped up periodically across all media ever since. Still, as I flicked through the August 22 issue of the New Yorker it dawned on me that it’s time is now.&lt;br /&gt;&lt;br /&gt;As many will have read, that New Yorker issue had only one advertiser. Retail giant Target, abetted by Hayworth Marketing &amp; Media and Peterson Milla Hooks, bought every ad site in the issue and then populated those spaces with exclusive images fashioned by world-renowned illustrators. The idea was that the works could have been in the magazine on artistic merit alone, but all incorporated the Target bulls-eye in one way or another, collectively giving the retailer ownership of the issue.&lt;br /&gt;On a simple, immediate level, this campaign works because it is sufficiently unusual to have the disruptive, first-mover advantage that is central to many of today’s best campaigns. The smartest marketers have realized that if their advertising makes a unique statement, either in content or placement, it will spark a media and water-cooler conversation whose value will be tens or even hundreds of times the cost of the media buy.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://www.adage.com/news.cms?newsId=45844"target=blank&gt;www.adage.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112504762009931548?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/08/vintage-ad-tactic-shows-new-life.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112469931028236534</guid><pubDate>Mon, 22 Aug 2005 20:24:00 +0000</pubDate><atom:updated>2005-08-22T08:53:00.973-07:00</atom:updated><title>Music file sharing to be offered legally</title><description>Online music fans will for the first time be able to legally share tracks by big names such as Oasis, Beyonce, David Bowie and Elvis Presley after the artists' record label signed a ground-breaking deal with a new internet service provider.&lt;br /&gt;In what some see as signalling a dramatic shift in the way consumers buy music, the provider, Playlouder, has licensed acts from SonyBMG, the world's second largest record label, and is confident that the other two big record labels, Universal and EMI, will follow suit.&lt;br /&gt;&lt;br /&gt;Illegal file sharing, which allows users of software such as Kazaa, Grokster and eDonkey to swap pirated tracks over the internet, has been blamed by the record industry for largely contributing to a 25% slump in global sales since 1999, worth around £1.3bn a year.&lt;br /&gt;&lt;br /&gt;Playlouder is offering the first legal alternative with a comparable experience to the "peer to peer" file sharing sites often used to swap pirated tracks.&lt;br /&gt;&lt;br /&gt;Subscribers will be charged £26 a month for a high speed broadband internet connection, similar to the price charged by BT, with the added attraction of being able to share as much music as they want with other subscribers at no extra cost.&lt;br /&gt;&lt;br /&gt;Because there will be no restrictions on the format in which the traded music is encoded, users will be free to transfer songs to any type of digital music player, including the market leading Apple iPod, or burn them to CD.&lt;br /&gt;&lt;br /&gt;However, not only will consumers have to pay for music which they currently acquire free, albeit illegally, but they will also have to change their internet provider.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://media.guardian.co.uk/newmedia/story/0,7496,1553964,00.html"target=blank&gt;www.media.guardian.co.uk&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112469931028236534?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/08/music-file-sharing-to-be-offered.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112504800406636942</guid><pubDate>Mon, 22 Aug 2005 17:19:00 +0000</pubDate><atom:updated>2005-08-26T02:20:04.066-07:00</atom:updated><title>How label-backed P2P was born</title><description>Andrew Lack wasn't like the other record label honchos, file-swapping maverick Wayne Rosso thought as he left Lack's swank office in a midtown Manhattan skyscraper.&lt;br /&gt;&lt;br /&gt;That Lack, the chief executive of Sony BMG Music Entertainment, was even talking to Rosso showed he was more open-minded than most industry executives. That he was talking up the benefits of working together--even schmoozing with the man who used to run controversial peer-to-peer service Grokster--was downright amazing. "'I'm going to make you a millionaire,'" Rosso remembers Lack telling him. "So I told him, 'I'm all ears.'"&lt;br /&gt;&lt;br /&gt;There was no more an unlikely pair in the music and technology business in early 2004. But behind the scenes, their growing camaraderie became one of the most important bridges between the warring recording industry and peer-to-peer companies.&lt;br /&gt;&lt;br /&gt;Their relationship led to the creation of Mashboxx, a new kind of peer-to-peer company that's expected to go live in mid-September. Mashboxx is one of several avowedly law-abiding, peer-to-peer companies trying to thrive in the wake of June's landmark Supreme Court decision that found Grokster potentially liable for copyright infringement.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://news.com.com/How+label-backed+P2P+was+born/2100-1027_3-5840310.html?tag=nefd.lede"target=blank&gt;www.news.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112504800406636942?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/08/how-label-backed-p2p-was-born.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112504779747891866</guid><pubDate>Thu, 18 Aug 2005 20:15:00 +0000</pubDate><atom:updated>2005-08-26T02:16:37.480-07:00</atom:updated><title>Introducing video game brands to new audiences</title><description>Every May the entire video game industry congregates in one spot in Los Angeles to mingle, network and promote new and upcoming products. We all know that E3 is the event for publishers to showcase their newest titles to the media, analysts, and retailers, but how do these companies market their lucrative brands and IPs to companies outside the computer and video games industry? One solution would be to look to the RoadShow Hollywood, which is run by marketing entertainment company The L.A. Office.&lt;br /&gt;&lt;br /&gt;Now in its eighth year RoadShow has consistently brought together film, television, and music executives with senior brand managers, retailers and agency executives from around the world. The major difference this year, however, is that RoadShow has finally decided to add gaming to its schedule. After all, how could a $10 billion (and growing) market be ignored? Most would say that this addition was overdue. In order to make room for gaming, RoadShow has extended its schedule to four days, September 26-29.&lt;br /&gt;&lt;br /&gt;"We knew it was time to introduce gaming to this receptive audience of marketers and promotional partners as our attendees have been asking for it to be included during the last couple of years," said Mitch Litvak, President of The L.A. Office. "They are already using gaming in new ways to reach their audiences. It's looking like it will be the most popular day of the event." &lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://biz.gamedaily.com/features.asp?article_id=10347&amp;amp;filter="target=blank&gt;www.gamedaily.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112504779747891866?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/08/introducing-video-game-brands-to-new.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112512930028170691</guid><pubDate>Tue, 16 Aug 2005 19:48:00 +0000</pubDate><atom:updated>2005-08-27T00:55:01.083-07:00</atom:updated><title>Auto giants push harder for magazine product placement</title><description>Marketing executives at GM’s Hummer division, a frequent advertiser in the glossy culture magazine Black Book, have often said they want exposure outside traditional ad pages.&lt;br /&gt;&lt;br /&gt;In Black Book's spring/summer issue, they got it. The magazine’s editors conceived of, wrote and printed a brief article about Ratatat, a hot young band whose songs have received wide exposure in the carmaker’s commercials. The accompanying photo pictured band members with a Hummer superimposed near their heads.&lt;br /&gt;&lt;br /&gt;“There was and is absolutely no quid pro quo,” said Eric Gertler, CEO at Black Book Media. “Great editors know that great ideas come from a multitude of sources and great editors need to know how to frame those ideas and know that they are free of any outside influence.” But there may not have been any story without the automaker’s influence, according to executives close to the situation.&lt;br /&gt;&lt;br /&gt;That influence is being felt more than ever this year as automakers from Toyota’s Lexus to Detroit’s Big Three and their agencies all apply new energy to penetrating the once-hallowed ad/edit wall. While pressure from advertisers is nothing new, the rising number of requests from car companies to magazines of all stripes seems to signal a potentially more slippery twist in the road. And automakers are increasingly being abetted by page-hungry magazines.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://www.adage.com/news.cms?newsId=45807"target=blank&gt;www.adage.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112512930028170691?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/08/auto-giants-push-harder-for-magazine.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112350837460751241</guid><pubDate>Mon, 08 Aug 2005 13:37:00 +0000</pubDate><atom:updated>2005-08-19T09:27:11.790-07:00</atom:updated><title>"Martha" inks Branded Entertainment deals with GE, P&amp;G, GM</title><description>"Martha", the new Martha Stewart-hosted syndication show, has signed on brands from General Electric, Procter &amp; Gamble, and General Motors for season-long branded entertainment deals, according to media executives.&lt;br /&gt;&lt;br /&gt;In addition to a sizable amount of media time bought on the show, executives say products will appear on set (or in segments), including kitchen appliances from GE and food products from P&amp;G. The deals are priced in the millions, and also include extensions into other media areas in the Martha Stewart Living Omnimedia empire, particularly its magazine group.&lt;br /&gt;Overall, the show has now sold about 75% of its inventory going into its fall premiere, and is looking for a few more deals before the show launches this fall.&lt;br /&gt;&lt;br /&gt;During the upfront advertising market, some media buyers complained that "Martha" was priced on the same level--or higher--than other established syndicated shows. Media buyers say "Martha" inked deals between $18 and $22 for every thousand women 25-54 viewers (CPM). Some buyers say this a bit higher than the $17 to $20 Buena Vista Television gets for the longtime morning syndication show "Live with Regis &amp; Kelly."&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://publications.mediapost.com/index.cfm?fuseaction=Articles.san&amp;s=32874&amp;Nid=14814&amp;p=234381"target=blank&gt;www.mediapost.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112350837460751241?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/08/martha-inks-branded-entertainment.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112348910734089183</guid><pubDate>Sun, 07 Aug 2005 08:13:00 +0000</pubDate><atom:updated>2005-08-08T01:18:27.380-07:00</atom:updated><title>Pass the joystick, sonny, this is the future of driving</title><description>This game (Gran Turismo 4) would only be more real if a big spike shot out of the screen and skewered your head every time you crashed...you could definitely use GT4 as a device for trying out your next car, &lt;br /&gt;&lt;br /&gt;Of course, like just about every car firm in the world, it took BMW about five seconds to realise that PlayStation reaches a part of the market that television advertising cannot.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://driving.timesonline.co.uk/article/0,,12529-1722790,00.html"target=blank&gt;www.timesonline.co.uk&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112348910734089183?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/08/pass-joystick-sonny-this-is-future-of.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112350862095887468</guid><pubDate>Sat, 06 Aug 2005 01:42:00 +0000</pubDate><atom:updated>2005-08-08T06:43:40.960-07:00</atom:updated><title>New branding reality: Off-TV platforms</title><description>For NBC's newest reality show "Meet Mister Mom," all four of the show's primary sponsors not only are integrated into the program and running numerous spots throughout the six-episode series, but they also all have launched marketing and promotional campaigns around their involvement in the show.&lt;br /&gt;&lt;br /&gt;"Mister Mom" is the latest example of how for many blue-chip advertisers, the integration of products into program content no longer is enough. More and more brands are setting their sights on a loftier goal: building a marketing platform around a brand integration to take full advantage of the equity of the show.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://www.hollywoodreporter.com/thr/marketing/article_display.jsp?vnu_content_id=1001009776"target=blank&gt;www.hollywoodreporter.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112350862095887468?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/08/new-branding-reality-off-tv-platforms.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112253490490532359</guid><pubDate>Thu, 28 Jul 2005 15:12:00 +0000</pubDate><atom:updated>2005-07-28T00:15:04.910-07:00</atom:updated><title>TV ads 'still have a future'</title><description>The death of the 30-second television advert has been greatly exaggerated, according to a report showing that TV viewers using ad-avoidance technology still boast impressive levels of advertising awareness.&lt;br /&gt;And there are several ways advertisers can minimise the threat from advert-avoiding personal video recorders (PVR), the report, from the media-buying agency Starcom, found.&lt;br /&gt;&lt;br /&gt;TV viewers with a PVR such as Sky+ saw 30% fewer adverts than viewers with Sky digital TV, the report found, but their awareness of advertising fell by just half that level.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://media.guardian.co.uk/advertising/story/0,7492,1537310,00.html"target=blank&gt;www.media.guardian.co.uk&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112253490490532359?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/tv-ads-still-have-future.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112255978524688633</guid><pubDate>Tue, 26 Jul 2005 14:07:00 +0000</pubDate><atom:updated>2005-07-28T07:09:45.253-07:00</atom:updated><title>Paid product placement surges in magazines, newspapers, other media</title><description>Product placement has become the cause celebre on Madison Avenue, transforming the TV advertising marketplace. But a new report shows it is a much bigger deal that has influenced virtually all forms of media, even supposedly sacrosanct print outlets such as newspapers and magazines where paid placements are that fastest growing segment of the business. &lt;br /&gt;&lt;br /&gt;Although highly controversial, the total value of product placements in magazines is on pace to grow 17.5 percent in 2005 to $160.9 million, and product placements in newspapers is projected to rise 16.9 percent to $65.0 million, estimates Stamford, CT-based PQ Media, one of the most respected researchers tracking the economics of media. &lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://publications.mediapost.com/index.cfm?fuseaction=Articles.san&amp;s=32440&amp;Nid=14553&amp;p=234381"target=blank&gt;www.mediapost.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112255978524688633?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/paid-product-placement-surges-in.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112238574948209083</guid><pubDate>Tue, 26 Jul 2005 13:48:00 +0000</pubDate><atom:updated>2005-07-26T06:49:09.490-07:00</atom:updated><title>In-store TV audience figures 'inflated'</title><description>A leading member of the fledgling in-store television industry has warned that audience figures are being inflated, giving the business a "wild west reputation".&lt;br /&gt;&lt;br /&gt;Britain's biggest supermarket, Tesco, promised advertisers audiences the "size of Coronation Street" when it launched in March 2003, but it has struggled to convince advertisers of audience sizes since. Now David Williams, the chief executive of Avanti Screenmedia, which supplies televisions in shopping malls, bars and gyms around Britain, has warned that figures are being inflated.&lt;br /&gt;&lt;br /&gt;"Crucially, we sell researched impacts [the number of times an advert is seen] not gross customers per week, and we hope that the rest of the industry will soon follow," he said. "The most important thing that the industry can do is to report audience in terms of commercial impacts not in terms of gross footfall.&lt;br /&gt;&lt;br /&gt;"Until they do that, our little emerging industry is going to suffer from a wild west reputation."&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://media.guardian.co.uk/advertising/story/0,7492,1535879,00.html"target=blank&gt;www.media.guardian.co.uk&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112238574948209083?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/in-store-tv-audience-figures-inflated.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112238099111003874</guid><pubDate>Tue, 26 Jul 2005 12:28:00 +0000</pubDate><atom:updated>2005-07-26T05:29:51.116-07:00</atom:updated><title>Advertisers are starting to find television a turn-off</title><description>This is the Age of McKinsey, the US consultancy thatsays what gets measured gets managed. The latest evidence comes from the world of advertising.&lt;br /&gt;&lt;br /&gt;The world's biggest advertisers are terrified that television commercials are losing their punch and are searching for alternatives - on the internet, outdoors, in stores and even by creating entertainment content themselves.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://news.ft.com/cms/s/17aa58aa-fd71-11d9-b224-00000e2511c8.html"target=blank&gt;www.ft.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112238099111003874?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/advertisers-are-starting-to-find.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112184520256489555</guid><pubDate>Wed, 20 Jul 2005 15:38:00 +0000</pubDate><atom:updated>2005-07-22T07:09:13.613-07:00</atom:updated><title>Blogs, podcasts and camera phones fill the airwaves</title><description>Ofcom yesterday heralded a new era for the media industry as technology begins to allow the creation of content from home or from the scene of major news events.&lt;br /&gt;&lt;br /&gt;Ed Richards, the regulator's senior partner in competition and strategy, said a phenomenon was emerging as consumers created their own television schedules, music compilations or news footage.&lt;br /&gt;&lt;br /&gt;Mr Richards added that the increase in use of iPods and personal video recorders, which allow viewers to skip through TV ads, was tipping the balance of power in favour of consumers.&lt;br /&gt;&lt;br /&gt;"What's going on ... is a gradual transfer of power from broadcaster, distributor and supplier, to viewer, listener and consumer."&lt;br /&gt;&lt;br /&gt;Speaking afterwards, Mr Richards said that user-generated and distributed content, such as internet blogging or radio broadcasts created through "podcasting", was a very important part of the "overall liberation" of media consumers.&lt;br /&gt;&lt;br /&gt;"The self-creation of content and the self-distribution of that content ... is a really important and significant long-term development which we have hardly scratched the surface of," he said.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://media.guardian.co.uk/broadcast/story/0,7493,1532009,00.html"target=blank&gt;www.media.guardian.co.uk&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112184520256489555?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/blogs-podcasts-and-camera-phones-fill.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>7</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112201254578835181</guid><pubDate>Tue, 19 Jul 2005 18:07:00 +0000</pubDate><atom:updated>2005-07-21T23:09:05.793-07:00</atom:updated><title>Product placements infiltrate TV shows</title><description>They get flush turning TV shows into promotions -- and all you get are these lousy product placements. Beware: Television more and more is shill-o-vision, where commercial breaks still come and go but the commercials never end. &lt;br /&gt;&lt;br /&gt;Commercials for Sears products, which outfit ABC's "Extreme Makeover: Home Edition." For Coke, with logo-inscribed glasses nursed by Simon and his comrades on Fox's "American Idol." For Clairol, when a contest to be "Herbal Essences Girl" pitted two pals against each other on an episode of the WB sitcom "What I Like About You." &lt;br /&gt;&lt;br /&gt;And this is only the start. Foiling ad-aversive TiVo users, TV honchos burn with gold-rush fever as they stake out a zap-proof advertising gold mine: the programming itself. &lt;br /&gt;&lt;br /&gt;Hear CBS boss Leslie Moonves as quoted last month in Broadcasting &amp; Cable magazine: "We're making more and more of those deals: The kind of cars they drive in 'CSI'; the kind of orange juice they drink in 'Two and a Half Men.'" &lt;br /&gt;&lt;br /&gt;In 2004, the value of television product placements (a product or brand name inserted for marketing purposes into entertainment fare) increased by 46.4 percent over the year before, to $1.88 billion, according to the research firm PQ Media. &lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://www.newsday.com/entertainment/tv/wire/sns-ap-ap-on-tv-product-placement,0,5740094.story?coll=sns-ap-tv-headlines"target=blank&gt;www.newsday.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112201254578835181?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/product-placements-infiltrate-tv-shows.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>2</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112176760478659358</guid><pubDate>Mon, 18 Jul 2005 21:48:00 +0000</pubDate><atom:updated>2005-07-19T03:06:44.793-07:00</atom:updated><title>Why product placement does not equal brand building</title><description>Here’s a chaos scenario for you: What if the advertising industry spends billions of dollars to build an elaborate infrastructure of new-media technology to chase down the elusive consumer, and suddenly the consumer isn’t so elusive anymore?&lt;br /&gt;&lt;br /&gt;What, if after all that gearing up, consumers resume their more traditional ways of receiving ad messages and the new technology lies in an unused heap like Global Crossing’s excess capacity?&lt;br /&gt;&lt;br /&gt;There are signs that this possibility isn’t so far-fetched. The ad industry is counting on product placement in movies, TV shows, electronic games and mobile phones to be its salvation, but the ugly thought is beginning to seep into people’s brains that one reason box-office receipts for movies, and most recently DVD sales, are off is because movies are increasingly one gigantic product placement. Consumers object to paying for entertainment when they’re being sold stuff as part of the deal.&lt;br /&gt;&lt;br /&gt;Dreamworks, for instance, gave investors a nasty surprise last week when DVD sales of Shrek 2 were way off projections. Movie moguls are beginning to fear that they have to bring out DVDs much closer to a film’s release to stimulate both movie and DVD sales.&lt;br /&gt;&lt;br /&gt;If consumers aren’t going to the movies as often, and they’re not buying DVDs with the same fervor, how are they spending their newfound extra time? There’s evidence that the new wide-screen and plasma TV sets, not to mention high definition, are sparking a resurgence in good old-fashioned TV viewing. The kind of programming they’re returning to, by the way, is not reality shows -- the genre that is the most blatant with product placement.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://www.adage.com/news.cms?newsId=45556"target=blank&gt;www.adage.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112176760478659358?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/why-product-placement-does-not-equal.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112176645921101368</guid><pubDate>Mon, 18 Jul 2005 21:36:00 +0000</pubDate><atom:updated>2005-07-19T02:47:39.216-07:00</atom:updated><title>Nissan ad gets free ride on 24 DVD</title><description>Its pioneering 24-part TV commercial pushed the "advert as entertainment" boundary, and now carmaker Nissan has scored a coup by getting the multi-part advert included on a DVD - for free.&lt;br /&gt;&lt;br /&gt;The "original drama" advert, which told the story of a man withdrawing $65,000 from his bank account and featured four Nissan cars, launched this year in Britain, and was shown in one-minute parts during each episode of US drama 24 on Sky.&lt;br /&gt;&lt;br /&gt;It attracted so much interest on internet bulletin boards and web hits that distributor 20th Century Fox decided to include it as an extra on its boxed set of 24 being released next month - at no cost to the carmaker.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://media.guardian.co.uk/advertising/story/0,7492,1531015,00.html"target=blank&gt;www.media.guardian.co.uk&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112176645921101368?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/nissan-ad-gets-free-ride-on-24-dvd.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112149461978654828</guid><pubDate>Fri, 15 Jul 2005 18:15:00 +0000</pubDate><atom:updated>2005-07-25T04:22:36.023-07:00</atom:updated><title>Food makers aim to curb ads using online games to target kids</title><description>The food industry's main lobbying group will present recommendations today to curb food advertising aimed at children, but already critics say the group is missing the point.&lt;br /&gt;&lt;br /&gt;The Grocery Manufacturers Association wants to crack down on the practice of "advergaming," or advertising within online games and interactive Web sites and to add resources to the industry-funded Children's Advertising Review Unit of the Council of Better Business Bureaus, which polices kid-targeted advertising.&lt;br /&gt;&lt;br /&gt;But critics say the proposals, to be presented at a Federal Trade Commission meeting on childhood obesity, barely touch the larger issue, which is the lack of nutrition standards for food marketing to kids.&lt;br /&gt;&lt;br /&gt;"You can't separate out nutrition and responsible food marketing," said Margo Wootan, director of nutrition policy for the Center for Science in the Public Interest.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://www.suntimes.com/output/news/cst-nws-foodads15.html"target=blank&gt;www.suntimes.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112149461978654828?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/food-makers-aim-to-curb-ads-using.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>1</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112132992826328535</guid><pubDate>Tue, 12 Jul 2005 20:30:00 +0000</pubDate><atom:updated>2005-07-14T01:35:00.846-07:00</atom:updated><title>Podcasting goes from indie to mainstream overnight</title><description>Mainstream media companies are starting to dominate podcasts — topping in popularity the quirky independents that created the trendy online radio genre. Podcasts from ESPN, CNN, ABC News and the TV show Queer Eye are among the most popular this week on iTunes, Apple's download site.&lt;br /&gt;&lt;br /&gt;That's a huge change. Until recently, podcasts were largely pirate-radio-style broadcasts, often produced by one person on a home PC. Now, podcasts are anchored by such staid celebrities as Rush Limbaugh and Ted Koppel.&lt;br /&gt;&lt;br /&gt;Podcasting "went from underground to mainstream overnight," says Ted Schadler, digital media analyst at Forrester Research.&lt;br /&gt;&lt;br /&gt;Customers signed up for more than a million free podcast subscriptions in just two days when iTunes started featuring them last month. That includes independent podcasts, such as The Dawn and Drew Show. But the soaring popularity of mainstream podcasts on iTunes may make it tough for indies to find an audience — and profitability.&lt;br /&gt;&lt;br /&gt;"Apple and the mainstream media are making a monumental mistake," says Richard Bluestein, who podcasts on YeastRadio.com. They're "repackaging the same boring, heartless and anti-human garbage" instead of focusing on alternative programs, he says.&lt;br /&gt;&lt;br /&gt;Podcasting began appearing last year, when its pioneers figured out that talk radio programs could be downloaded with a click of a mouse, just like digital music files. Podcasting gets its name from Apple's iPod digital music player.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://www.usatoday.com/money/media/2005-07-12-podcast-usat_x.htm"target=blank&gt;www.usatoday.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112132992826328535?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/podcasting-goes-from-indie-to.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112134330672084462</guid><pubDate>Tue, 12 Jul 2005 00:12:00 +0000</pubDate><atom:updated>2005-07-14T05:15:06.740-07:00</atom:updated><title>Internet advergaming: The new mantra to deliver brand message</title><description>With traditional media spaces like television and print getting increasingly cluttered, brand owners are facing a constant struggle to find ways to get their brand message noticed, understood and then acted upon by consumers. Their search for a clutter-free environment is making them turn to the Internet, and ‘advergaming’ is the latest online property that enables brands to wrap core brand messages in a gaming format.&lt;br /&gt;&lt;br /&gt;Though the business of Internet advergaming is still small in India, pegged at Rs 2 crore per annum, the concept is fast emerging with more and more brands opting for it. But the potential of this medium is obvious when one considers that worldwide, Net advergaming is already a Rs 1,000-crore business.&lt;br /&gt;&lt;br /&gt;It is all about creating awareness and encouraging user interactivity with the brand that is pushing marketers to this medium. Said Ravinder Zutshi, Deputy MD, Samsung Electronics India, “We are increasingly looking at the online media as a tool for directly reaching out to our target user groups for products like mobiles, note PCs and MP3 players. The interactive format of the medium not only creates interest but encourages active participation.”&lt;br /&gt;&lt;br /&gt;Instead of a ‘push’ medium, advergaming is more of a ‘pull’ medium where consumers opt to learn about the brand by playing a game. It is a fun, non-interruptive technique, played at the consumer’s leisure. Rohit Bhandari, Director, AXN South Asia, felt that interactive creative solutions have tremendous opportunity, and AXN is “looking at integrating new age media into our overall plans”.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://www.exchange4media.com/e4m/izone1/izone_fullstory.asp?section_id=4&amp;news_id=16958&amp;tag=11688&amp;pict=11"target=blank&gt;www.exchange4media.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112134330672084462?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/internet-advergaming-new-mantra-to.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>37</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112133109919999367</guid><pubDate>Mon, 11 Jul 2005 16:36:00 +0000</pubDate><atom:updated>2005-07-14T01:51:39.206-07:00</atom:updated><title>Sony Branded Entertainment Series "Pimp My Weapon"</title><description>Heavy.com, the world's leading broadband network with more than 5 million unique viewers monthly, today announced that "Pimp My Weapon," a branded entertainment series that Heavy created in conjunction with Sony, has streamed more than 5.5 million episodes, resulting in 45 million consumer impressions.&lt;br /&gt;&lt;br /&gt;Conceived and produced by Heavy.com to promote Sony's hit videogame title, God of War, Pimp My Weapon (PMW) is available exclusively at Heavy.com for both streams and PSP-casts. Heavy was first to market with downloadable video entertainment including PMW for Sony's hit multi-media player, the Sony PlayStation Portable. Because of the breakaway success of the first three episodes, Heavy will release additional episodes of PMW beginning in July.&lt;br /&gt;&lt;br /&gt;Pimp My Weapon is the first example of machinima as branded entertainment. Machinima (short for machine animation) is the convergence of filmmaking, animation and game development&amp;mdash;where the game controller is used to manipulate the characters on screen and a new soundtrack is dubbed in. The success of Pimp My Weapon marks the first time that a studio-endorsed machinima has reached a broadcast-scale audience through cable or broadband.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://www.gamesindustry.biz/press_release.php?aid=10048"target=blank&gt;www.gamesindustry.biz&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112133109919999367?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/sony-branded-entertainment-series-pimp.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112106619695671693</guid><pubDate>Mon, 11 Jul 2005 15:12:00 +0000</pubDate><atom:updated>2005-07-11T00:16:36.963-07:00</atom:updated><title>'I'm drinkin' it - they payin' me for it'</title><description>When McDonald's recently announced that it would spend the summer of 2006 paying hip-hop artists $5 each time they mentioned a Big Mac, the idea came in for widespread derision. Product placement in song lyrics seemed to many to be breaking some kind of taboo. In fact, it has been a regular feature of the US marketing scene for almost 20 years and is now creeping across the pond to find a home in the revenue streams of UK rappers and DJs.&lt;br /&gt;&lt;br /&gt;"It costs a lot of money to put a record out these days," says Mervyn Lin, vice-president of marketing at Sony BMG UK, Lemar's record label. "When Sony and BMG merged in February, we set up a Futures division to explore ways for working with partners on shouldering those costs. Brands like the idea. We're looking at working with, say, mobile phone companies like 3 to help with the costs of videos or recording sessions in exchange for exclusive tracks or alternate endings."&lt;br /&gt;&lt;br /&gt;In the past, these deals have tended to sidestep record labels, usually being done between the brand and the act or the act's management. The recent master of the strategy is the spirit Hypnotiq - a blend of vodka, fruit and cognac that launched in the US in 2001 and in the UK last year. Hypnotiq started from scratch in New York, sold into off-licences personally by the brand's founders Raphael Yakoby and Nick Storm. Storm had previously worked in the music industry and he started getting bottles to the urban music community, where it began featuring in videos.&lt;br /&gt;&lt;br /&gt;By 2005, the brand had been either name checked in or appeared in the video for 26 different tracks, including three by R Kelly, two by Missy Elliott, one by Lil' Kim and one by Usher. Memphis Bleek and Jay-Z even went so far as to record a track called Hypnotic. The drink went from selling 10,000 cases in 2001/2 to 700,000 cases in 2003/4 without spending a penny on TV or magazine advertising.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://media.guardian.co.uk/mediaguardian/story/0,7558,1525213,00.html"target=blank&gt;www.media.guardian.co.uk&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112106619695671693?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/im-drinkin-it-they-payin-me-for-it.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112076703625156409</guid><pubDate>Thu, 07 Jul 2005 20:09:00 +0000</pubDate><atom:updated>2005-07-07T13:11:16.463-07:00</atom:updated><title>Where's the iTunes for movies?</title><description>Jonathan Marlow has spent much of the last two years trying to persuade filmmakers to put their most valuable products on the Net. On some days, the task feels a little like pulling teeth. &lt;br /&gt;&lt;br /&gt;Marlow, a cinematographer and Amazon.com alumnus, is director of content acquisition at Greencine, a small San Francisco-based Netflix rival that is increasingly offering online access to films alongside its rent-by-mail business. &lt;br /&gt;&lt;br /&gt;Read the entire article: &lt;a href="http://news.zdnet.com/2100-9595_22-5772286.html"target=blank&gt;www.zdnet.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112076703625156409?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/wheres-itunes-for-movies.html</link><author>noreply@blogger.com (Larry Hertzog)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112076657920005813</guid><pubDate>Thu, 07 Jul 2005 20:01:00 +0000</pubDate><atom:updated>2005-07-07T13:11:44.503-07:00</atom:updated><title>BitTorrent may be next target for copyright cops</title><description>LONDON (Reuters) - U.S. content companies are riding high this week after their courtroom victory over illicit file-sharing networks, and the popular BitTorrent software may be next in their crosshairs.&lt;br /&gt;&lt;br /&gt;BitTorrent, created by programmer Barm Cohen, is a file-sharing program that distributes large files quickly by breaking them into many pieces, sharing the pieces among a large number of users, and reassembling them upon delivery.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://www.washingtonpost.com/wp-dyn/content/article/2005/06/30/AR2005063001376.html"target=blank&gt;www.washingtonpost.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112076657920005813?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/bittorrent-may-be-next-target-for.html</link><author>noreply@blogger.com (Larry Hertzog)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-6120774.post-112075414291551270</guid><pubDate>Wed, 06 Jul 2005 16:25:00 +0000</pubDate><atom:updated>2005-07-07T09:35:42.923-07:00</atom:updated><title>Slingbox could spark new lawsuits</title><description>Days after the Supreme Court weighed in on digital copyright infringement issues in the MGM v. Grokster case, select consumer electronics chains began stocking a product some predict could spark the entertainment industry's next showdown over intellectual property rights.&lt;br /&gt;&lt;br /&gt;New to the shelves of Best Buy and CompUSA this month is Slingbox, a brick-sized device that enables viewers to route the live television signal coming into their homes to a portable device anywhere on the globe via broadband connection. Slingbox costs $250 and has no subsequent subscription fee; several stores sold out on the first day.&lt;br /&gt;&lt;br /&gt;Created by San Mateo, Calif.-based company Sling Media, Slingbox is the most prominent example of a handful of new ventures trying to repeat what TiVo achieved through time-shifting with technology capable of what loosely is referred to as place-shifting. Leading place-shifting firms even have drawn interest from cable operators interested in potential partnerships.&lt;br /&gt;&lt;br /&gt;"I'll bet there will be a Supreme Court ruling sometime in the next decade specifically addressing this issue: Does the consumer have the right to place-shift as they do time-shift their content?" said Ted Shelton, chief operating officer of Orb Networks, a competitor to Sling Media that offers its own place-shifting software online free of charge. &lt;br /&gt;&lt;br /&gt;Place-shifting is problematic to many copyright holders because it sidesteps what is known in legalese as proximity control, which restricts the distribution of content to specific regions and times. It's a standard contractual stipulation for the MPAA, whose member studios license distribution rights to movies for distinct territories; the NFL, which considers geographic limits the linchpin of lucrative television deals, including its Sunday Ticket pact with DirecTV; and local television stations, which pony up millions of dollars for exclusive territorial rights to all kinds of programming.&lt;br /&gt;&lt;br /&gt;Read the article: &lt;a href="http://www.hollywoodreporter.com/thr/new_media/article_display.jsp?vnu_content_id=1000974011"target=blank&gt;www.hollywoodreporter.com&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6120774-112075414291551270?l=www.cocojambo.com%2Fbranded_entertainment%2Fweblog%2Findex.html' alt='' /&gt;&lt;/div&gt;</description><link>http://www.cocojambo.com/branded_entertainment/weblog/2005/07/slingbox-could-spark-new-lawsuits.html</link><author>noreply@blogger.com (Michael-C-Wood)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></item></channel></rss>