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Cocojambo
believes that advertising should be
entertaining: the greater the entertainment,
the more effective the advertisement.
However, entertainment is not limited
to films or to television programms..
Video
games receive neither the credit nor
the attention they deserve, at least
not from the advertising community.
Consumers completely understand the
appeal – they now spend as much
on games as they do on Hollywood.
Video
games will become a major advertising
media during the next decade.
Why?
Video
games immerse players into an interactive
world in a way that no other medium
can match.
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There are numerous advertising
models that can be used successfully
in games: product placement, banner
advertising, spot advertising, branded
entertainment, etc.
The
average life span of a game is longer
than that of many films, programme
or publication. Games consumers will
typically play a new game for several
hours per day for many days (or even
weeks).
Games aren’t restricted by the
varying regulation that constrains
other media.
More and more people are playing the
games. Do
not be dissuaded the reputation of
video games - they are not all violent
and they are not only played by teenage
boys in their bedrooms: The average
games consumer is in their mid-twenties
(depending on geography and the type
of video game played, the average
age varies from early twenties to
mid-thirties). 75% of games consumers
are male but this
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is figure is steadily dropping as
more females are introduced to games
via mobile phone and e-mail games.
Cocojambo
prides itself on understanding what
consumers want. For us, this means
communicating with consumers through
the medium they prefer. We understand
who is playing games, we know why
they play games and we know the games
themselves inside and out. We can
advise whether games are the right
medium for your brand or product.
If they are, then we can help you
use games for just about anything.
For
further information gaming media related:
michael@cocojambo.com
:
: Michael Wood, Cocojambo Limited
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